Getting a S rank in all the missions in Hard Campaign seems a little bit impossible for me, unless you are good at it. As the name 'Hard' implies, the mission is really hard and you'll mostly need a more strategic ways to win it. However, if you're willing to challenge your command & conquer skill in AW:DS, you can try and beat the Hard Campaign. So use your CO wisely.įor your information, the normal campaign missions in the previous game, especially for AW: Black Hole Rising is far more harder than you thought it could be compared to AW:DS. There's no undo button for every AW game. So change CO's only after you had assigned your units for attack/move/capture. However, keep in mind that it will end your turn. For mission which you can use 2 CO's, you can change the current CO's. Whether using or not using it is your call as building full CO power for both CO's is definitely going to be longer and tough. There's even a mode called Tag Force which you can only access if two CO's (in a same screen) has the full CO's power with them. Single and Full CO's power still applies in this game. The only downside is the unit firepower had been slightly downgraded. Colin can built units at a cheaper cost.Jess has higher offensive value for ground type mobile while the offensive and defensive value for naval and air units has been slightly lower, ever than Colin perhaps?.In other words, you can use them in hard campaign which you can buy from Hachi via access to the in the main menu. Apparently unless you managed to beat through all 26 missions in normal campaign, you won't be able to use them. Throughout your game play in normal campaign, you may think you can't use the previous AW CO's such as Jack, Nell, Drake, Kanbei and more just as I did. Simply put, unless you managed to destroy the enemy units in the top screen, you won't be able to give a single scratch to a single enemy structure in the lower screen. In certain campaign, you'll need to destroy the enemy units on the top screen in order to destroy the barrier for the enemy structure in the lower screen. Since your main goal is to defeat the lower screen (touch screen) by either capturing the HQ or demolish all enemy units, you wouldn't bother to defeat the enemy on the top screen eh? I'm afraid you're wrong. So control both screen at the same time, how is it possible? Well, the mechanic behind it is pretty simple. However in the hard campaign, you can choose your CO's for battle. In normal campaign, certain campaign will automatically setup a CO for you. Likewise your opponent will also do the same. That's right, you can use up to 2 CO's at a same time in a battle. So it must somehow implement the use of Dual Screen right? Dual Screen - Dual Strike, any ideas what it's all about? In certain campaign, you'll be force to take control in both screen. Quite frankly though, experienced user such as myself didn't find that tutorial to be any help as the control is simple.Īs you can see, AWDS is designed exclusively for NDS. Do not worry if you hadn't played AW before as she will guide you throughout the game. In the beginning, your military instructor, Nell's sister (Nell is the main millitary instructor/guide for the 2 previous AW title), Rachel is going to brief you through the game. Although AWDS doesn't provide any major flashback of the previous game storyline, you wouldn't mind to bother as some characters will provide little information about their background throughout your game play. I must admit that it's one of the game that drive me into buying a Nintendo DS for myself.ĭo not concern yourself too much for thinking that you won't even know the storyline well, especially if you had not played the 2 AW game for the GBA before. Let's give an applause for Advance Wars: Dual Strike! The first AW debut game for the Nintendo DS. And now, the moment for all Advance Wars fans are waiting for is finally come true. First it's Advance Wars (GBA), then the second sequel Advance Wars 2: Black Hole Rising (GBA).
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